WoW Forever Dungeons: All 9 New Dungeons and Level Ranges
November 9, 2026 · 6 min read
On this page
- All WoW Forever dungeons by level
- Eastern Kingdoms dungeons
- Hall of Thanes (13–18)
- Ruins of Lordaeron (15–20)
- Excavation Site (24–29)
- City of Dalaran (28–33)
- The Drowned City (35–40)
- Krol'dok Stronghold (40–45)
- Kalimdor dungeons
- Alcaz Prison (48–53)
- Blackmaw Hold (55–60)
- Shaper's Terrace (58–60)
- How the new dungeons fit with the original ones
- Dungeons and the Legacy System
- Tips for running Forever dungeons
- Frequently asked questions
- How many new dungeons are in WoW Forever?
- What is the first new dungeon in WoW Forever?
- What level is Blackmaw Hold in WoW Forever?
- How do you unlock the City of Dalaran dungeon?
- Where is the entrance to the Drowned City?
- Are the original WoW dungeons still in WoW Forever?
WoW Forever adds nine new five-player dungeons spread across levels 13 to 60, six in the Eastern Kingdoms and three in Kalimdor. They sit alongside the original dungeons, so you get more group content while leveling and more to do at 60. Here's every one with its level range, location and how to get in, based on Blizzard's official dungeon overview.
Last checked: November 9, 2026.
All WoW Forever dungeons by level
| Dungeon | Levels | Continent | Location |
|---|---|---|---|
| Hall of Thanes | 13–18 | Eastern Kingdoms | Beneath Ironforge, Dun Morogh |
| Ruins of Lordaeron | 15–20 | Eastern Kingdoms | Ruined city above the Undercity, Tirisfal Glades |
| Excavation Site | 24–29 | Eastern Kingdoms | Above Whelgar's Excavation, Wetlands |
| City of Dalaran | 28–33 | Eastern Kingdoms | Alterac Mountains |
| The Drowned City | 35–40 | Eastern Kingdoms | Off the coast of Stranglethorn Vale, west of Grom'gol |
| Krol'dok Stronghold | 40–45 | Eastern Kingdoms | Riverglades |
| Alcaz Prison | 48–53 | Kalimdor | Alcaz Island, Dustwallow Marsh |
| Blackmaw Hold | 55–60 | Kalimdor | Azshara |
| Shaper's Terrace | 58–60 | Kalimdor | Northern hills of Un'Goro Crater |
Two of them, Blackmaw Hold and Shaper's Terrace, are max-level dungeons. The other seven fit into the leveling journey.
Eastern Kingdoms dungeons
Hall of Thanes (13–18)
The burial halls of the dwarven kings lie under Ironforge, and intruders thought to be Dark Iron dwarves have broken in. It's the lowest-level new dungeon. Alliance groups can reach it easily from inside their capital, while Horde groups have to travel deep into Alliance territory.
Ruins of Lordaeron (15–20)
The Forsaken are trying to reclaim the ruined capital above the Undercity, but the Scourge still haunts it and a necromancer is gathering power there. It's the Horde's counterpart to Hall of Thanes: easy to reach from the Undercity, and a trip into enemy land for the Alliance.
Excavation Site (24–29)
Strange mist and flashes of light near Whelgar's Excavation in the Wetlands lead to a place that seems frozen in time. Expect titan constructs and dangerous wildlife, plus an Explorers' League angle in the story. The entrance is near Thelgen Rock and Dun Algaz.
City of Dalaran (28–33)
The magic barrier around Dalaran in the Alterac Mountains has come down, and the city is full of misfiring enchantments and runaway constructs. This one has an attunement. You have to earn the Kirin Tor's trust before your group can enter through the sewers.
- Alliance: start with "An Alarming Request" from Emissary Jacques in Southshore.
- Horde: start with "Key to the City" and "Prison Break-In" from Magus Wordeen Voidglare in Tarren Mill.
Inside, the group can take different paths and choose between encounters on the way to the final boss.
The Drowned City (35–40)
Old troll ruins have risen from the sea west of Grom'gol, and trolls, naga and the wreck of a pirate ship are waiting. The entrance is underwater, so dive down to find it. It's an open-air dungeon, and the weather turns from mist to rain to a full storm as you get closer to the last boss.
Krol'dok Stronghold (40–45)
Ogres have been kidnapping travelers and raiding settlements across the Riverglades, one of Forever's new zones. Their fortress is a large compound with workshops, camps and guarded interior halls. It fits the Riverglades questing range, which Blizzard puts at roughly the mid-30s to mid-40s.
Kalimdor dungeons
Alcaz Prison (48–53)
Alcaz Island in Dustwallow Marsh has long been rumored to hold important prisoners, King Varian Wrynn among them. In Forever, the prison finally opens, and inside the Defias Brotherhood and the naga are fighting each other.
Blackmaw Hold (55–60)
Behind a gate in Azshara that has been sealed for a long time lies a large furbolg city. The Blackmaw clan is fighting a corruption spreading through its groves and mountain tunnels. Blizzard calls it a substantial max-level dungeon with several routes and bosses. It's also connected to the Barrow Deeps raid, which has an entrance through Blackmaw Hold.
Shaper's Terrace (58–60)
A titan facility in the hills above Un'Goro Crater, with dinosaurs, tar pits and crystals. Bring power crystals from Un'Goro: you use them at consoles inside the dungeon, so the outdoor zone and the dungeon are linked.
How the new dungeons fit with the original ones
The original dungeons are still in the game. Blizzard's notes mention Blackrock Depths, Lower and Upper Blackrock Spire and Maraudon, and the Onyxia attunement still runs through the Blackrock dungeons. The new nine add more choices across the whole level range.
If you're leveling, a rough path through the new dungeons looks like this:
- Level 13–20: Hall of Thanes or Ruins of Lordaeron. Each is easiest to reach for one faction.
- Level 24–33: Excavation Site, then City of Dalaran once you've done the attunement quests.
- Level 35–45: The Drowned City, then Krol'dok Stronghold while questing in the Riverglades.
- Level 48–53: Alcaz Prison.
- Level 55–60: Blackmaw Hold and Shaper's Terrace.
Dungeons and the Legacy System
Dungeons count toward the account-wide Legacy System. There are three dungeon challenges, each worth one Legacy Point:
- Defeat the final boss of every dungeon from level 15 to 25
- Defeat the final boss of every dungeon from level 26 to 45
- Defeat the final boss of every dungeon from level 46 to 60
There's also an Adventure challenge for finishing the Lord Valthalak dungeon set questline. See our Legacy System guide for the rest.
Tips for running Forever dungeons
- Build a full group. These are five-player dungeons: one tank, one healer and three damage dealers is the standard setup.
- Pick up the quests first. Blizzard says each new dungeon has its own quests, and some start from items that drop inside.
- Plan the travel. Hall of Thanes and Ruins of Lordaeron are in enemy capitals for one faction, and on PvP rulesets the trip can be dangerous.
- Use campfires before you go in. Sitting at a campsite with profession features for one minute gives buffs like extra Stamina or Strength.
- Remember the Dalaran attunement. Do it before your group plans the run.
Still choosing a class or role? Our WoW Forever races and classes guide shows who can tank and heal. When your group reaches 60, move on to the WoW Forever raids.
Frequently asked questions
How many new dungeons are in WoW Forever?
There are nine new five-player dungeons, covering levels 13 to 60. Six are in the Eastern Kingdoms and three are in Kalimdor, and the original dungeons are still in the game as well.
What is the first new dungeon in WoW Forever?
Hall of Thanes, under Ironforge in Dun Morogh, is the lowest at levels 13 to 18. The Ruins of Lordaeron above the Undercity follows at levels 15 to 20.
What level is Blackmaw Hold in WoW Forever?
Blackmaw Hold is a level 55 to 60 dungeon in Azshara. It's one of two max-level dungeons, along with Shaper's Terrace at 58 to 60.
How do you unlock the City of Dalaran dungeon?
You need to complete an attunement questline first. Alliance players start with "An Alarming Request" from Emissary Jacques in Southshore. Horde players start with "Key to the City" and "Prison Break-In" from Magus Wordeen Voidglare in Tarren Mill.
Where is the entrance to the Drowned City?
The Drowned City is off the coast of Stranglethorn Vale, west of Grom'gol. Its entrance is underwater, so you have to dive below the surface to find it.
Are the original WoW dungeons still in WoW Forever?
Yes. Original dungeons such as Blackrock Depths, Blackrock Spire and Maraudon are still there. The nine new dungeons are added on top of them.
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